
iFacialMocap, created by developer Yasushi Emoto, turns a Face ID–equipped iPhone or iPad into a precise, real-time facial motion-capture tool. Powered by Apple’s ARKit, it captures nuanced expressions, eye gaze, and head movement, then streams the data to a desktop over Wi‑Fi or USB. With companion software and plugins, iFacialMocap integrates with popular DCC tools and game engines—including Unity, Unreal Engine, and Blender—so you can drive characters, record takes, and retarget blendshapes to your own rigs. Built-in calibration, smoothing, and mapping options help deliver stable, production-ready results with minimal setup. Whether you’re an animator, VTuber, or indie studio, iFacialMocap provides an affordable, portable alternative to traditional facial capture systems, enabling live performance, previz, and rapid content creation. Available on the App Store for TrueDepth‑enabled iOS devices.
iFacialMocap is developed by Yasushi Emoto. The most popular version of this product among our users is 1.1. The name of the program executable file is iFacialMocap.exe.
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